
Levon's 3D art portfolio
SKILLS
Character Cloth and Fur Simulation
Wind Simulation and Art Directing
Automated workflows for character setups
3D Hair and Fur Grooming
3D Cloth Design and Modeling
3D organic, hard surface and
environment modeling and texturing
Model development, UV unwrapping
Photo-realistic texturing
Rigging and Animating
Lighting and Rendering
Image editing, Compositing
Creating realistic VR environment
2D & 3D Art
Latest 3D trends and cutting edge technology.
EDUCATION
Bachelor of 3D Art and Animation
Modelling / Technical Art / LookDev
Design Centre Enmore, Sydney , AU
2015 - 2018
Bachelor Fashion Design
and Technology
Shoe Design and Modelling
Institute of Textile and Light Industry
Yerevan, Armenia
1994 - 1998

SOFTWARE
-
Houdini
-
Maya
-
Arnold, Redshift
-
Clo 3D
-
Marvelous Designer
-
Xgen IGS, Core Xgen
-
Ornatrix
-
Substance Painter
-
Mudbox
-
ZBrush
-
Nuke
-
PFTrack
-
Shotgun
-
Cinema 4D
-
Adobe Photoshop
-
Adobe Premier
REFERENCES
Miles Green
Animal Logic
Fx Department Supervisor
Alfonso Espesso Calvo
Animal Logic
Fx Department Supervisor
E: AlfonsoEspesoCalvo@animallogic.com.au
Kanin Phemayothin
Akromat VFX
Co-Founder
T: +61 401 766 722
WORK EXPERIENCE
ANIMAL LOGIC July 2019 - Current
• Mid Character FX Artist in charge of build and run simulations for the
hair, cloth, skin, and muscles in a stylized or realistic manner,
develop automated workflows for character setups,
complete character FX work on a shot-per-shot basis
Projects:
- Shrinking the Treehorns (Paramount Pictures)
- Leo (Netflix)
- Magician's Elephant (Netflix)
- DC League of Super-Pets (Warner Bros)
- Peter Rabbit 2 (Sony Pictures Animation)
AKROMAT June 2018 - July 2019
• 3D Generalist, Modelling, Look Development, Lighting
Projects:
- Allianz Stadium
- Volkswagen Australia
- Colorbond
- NBA Asia
VIVID Sydney April - June 2018
• Designed and coordinated personal and group elements of the Government House projection.
• Completed Modelling, Rigging and Look Development.
• Worked with Art Director to realise various 3D projects and workflow for the show.
GEOVERT VISUALIZATION International Feb - March 2018
• Lead 3D Modeler, Rigger, Look Developer.
• Maintained accuracy of visual elements as per Client’s specifications.
• Organized the production pipeline.
• Designed and achieved an effective project delivery ensuring quality and Client satisfaction.
BEEFCAKE PROJECT Design Centre Enmore June - November 2017
• Lead 3D Clothing, Hair, Cloth Dynamics Artist.
• Maintained accuracy of visual elements as per project requirements.
G&L DESIGNERS Australia 2002 - January 2019
• Head Designer and 3D Animator
• 2D & 3D design and production in fashion/footwear and architectural design.
• Modeling characters, hair and clothing
• Creating photo-realistic models by working from concept art or photo reference.
• Texturing a diverse visual range of real time environments, props, and characters.
• Producing highly realistic and composed creations.
Art blog: www.levonscreenstudies.wordpress.com